![]() Resists: Fire (lava), Sonic (orthons) Lightning (Judge), Acid (Tiefling arrows). ![]() Anything to increase saves ( Prayer, Stalwart Pact, etc) (lots of Fireballs and Lightning Bolts).You can buff during the introductory cut scene to save time. Doing so will close a gate behind your party and open another to continue, so at this point be sure your entire raid group is in and ready to go. Run in and hit the lever in the alcove to start it up. Really the only requirement party wise is melee DPS and some strong healing, though even scroll healing can get you through the entire raid. Overall this is a pretty straightforward hack-and-slash raid, it just requires some melee DPS and lots of healing to get through. A Pale Lavender Ioun Stone works even better, since it has 50 charges to the Mantle's five. Mantles don't work as well for melee, as Horoth's Meteor Swarm and Suulomades' Chain Lightning tend to drain it fast. Note it only handles 5 banishes and mistakes like getting too close to the bosses may waste charges, so players should have the boots as a backup. Also, this item is much easier to acquire than the boots as it's a 100% guaranteed end reward from a low level chain that takes only 30 to 90 minutes to run ( Ruins of Threnal). The Banhammer from the Anniversary events also has Anchoring.įor healers/casters I strongly recommend the Mantle of the Worldshaper as it will serve the same function as the boots in any decent group, but also is more powerful in that it will prevent you from being stunned during the banishment. Shavarath lava and circling blades for Jailor/Judge fightĬraft the Boots of Anchoring (see the article for details, you will want them in the Tower of Despair Raid), and/or get the Mantle.Spoiler Warning: Spoiler material below this point! A back-line character may be able to get away with a Spell Absorption item, but don't count on it. He will add a second option to the Amrath portal, allowing you to teleport directly to the Tower Cave for future runs.įinally, while not required to enter, owning the Boots of Anchoring or The Banhammer is pretty much necessary to avoid getting banished back to Eberron during the final battle and missing out on both the completion and the raid loot. Once in the Tower Cave, speak to the Yugoloth scout there. A Bracelet of Friends works here for example. A resourceful party member may also be able to teleport you there. Since you cannot enter the Battlefield while in a raid party, it will be necessary to leave your group for the journey to the Tower Cave. To get this quest flag and be eligible for this raid, you have to complete 4 Devil Battlefield quests.Ĭharacters who are entering this raid for the first time may need to run their characters across the Devil Battlefield to the Tower Cave, the raid entrance. He will open the way for you so that you may kill Horoth and redress the balance of power upon the Plane. Gather a raid, break in through the caves, and meet this Devil turncoat. He has ordered a secret tunnel to be left open for you at the base of the Tower of Despair. The Devil traitor is convinced that First General Horoth is vulnerable and now is the time to strike.
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